Introduction to Educational Technology
Course At A Glance
8 weeks (June 13 to August 2)
Schedule Type: Distance Learning
Instructional Method: Online
(This section is delivered 100% online)
Format: The course is entirely online, and so you can do this course anywhere that you can get access to a reliable internet connection, and you do not have to come to campus at all.
Assessments: The course assignments have deadlines, but you do not have to be at your computer at specific times.
About the Course
Technology’s impact on how education is delivered has been significant, and we see an increasing number of digital tools and programs used for instruction in K-12 and higher education. How do you determine which digital educational tools are best to meet the needs of students?
This online course addresses the fundamentals of educational technology including the integration of instructional design, media, computers, mobile devices and related technologies both within and outside the traditional classroom setting. In this course you will explore and evaluate how, when, and why technology should be infused to impact learning. Given a wide variety of learning situations and challenges, you will strategically select and utilize effective digital tools to access, identify, and evaluate relevant information in order to creatively design, produce, and share effective learning solutions.
To provide the foundations for enhanced learning experiences through the meaningful integration of technology.
Given a wide variety of learning situations and challenges, you will strategically select and utilize effective digital tools to access, identify, and evaluate relevant information in order to creatively design, produce, and share effective learning solutions.
Textbook: Introduction to Educational Technology and Computing / EDCI 270 (Custom text combining Lever-Duffy, J. & McDonald, J. (2015). Teaching and Learning with Technology and Newby, T. J., Stepich, D. A., Lehman, J. D., Russell, J. D., & Ottenbreit-Leftwich, A. Educational Technology for Teaching and Learning. Pearson: Custom.
Passport - a software application open to Purdue students that will allow you complete digital badges (lab exercises) needed for successful completion of this course.
Case Analyses - These analyses will generally be group oriented projects and will be completed within online discussions. The cases will be based on course readings and video presentations from the course instructor.
Digital Badges - Each badge is made up of instructional materials followed by several challenge levels/tasks. Badges will allow students to explore a large number of different categories of technology applications and gain skills selecting, integrating, and using these technology for teaching and learning.
Course Projects - Two major course projects will be completed. These projects will focus on creating instructional materials through the use and integration of various technologies.